Are you a Twitch user? Are you mainly about streaming your gameplay? or perhaps do you just enjoy watching other people play their games? Regardless of how you use Twitch, we have introduced the power of Twitch right here on Final Fantasy Community. So, what exactly does this mean? Continue reading and you'll find out :)
SQUARE ENIX® announced that DISSIDIA® FINAL FANTASY® NT will make its North American debut on the PlayStation®4 computer entertainment system in early 2018. Developed in partnership with veteran fighting game studio, Team NINJA from KOEI TECMO GAMES, this team-based brawler pits legendary heroes and villains from the FINAL FANTASY franchise together in epic and strategic team battles.
Offering strategic online and offline play, players can select from over 20 legendary characters and familiar summons, including Ifrit, Shiva and Odin, to bring into 3 vs. 3 battle. The game also brings back the DISSIDIA series' unique "bravery combat system," alongside unparalleled visuals and seamless gameplay.
The DISSIDIA FINAL FANTASY NT announcement trailer is available below.
If you're attending E3, you're in luck as the title will be playable from June 13 - 15.
A lot of this is speculation, but if you tie all the pieces together correctly, it would appear that Square Enix might be hiring for Final Fantasy XVI. It makes sense too since Final Fantasy XV is already closing in on a year old and the DLC plan can only last for so long.
If nothing else, at least the timing is sound!
The whole rumor stems from an anonymous company uploading a 2D artist job posting on ECareerFA. The shadow of mystery falls apart once you start to pick away at the description of the company and the job's details. The hired person will ideally contribute his or her talents to a "certain RPG's numbered title," working on creating towns, fields, weapons, the whole shebang. The game is currently early in production, possibly in the concept phase or even pre-production if the art is already being drawn.
The company is self-credited as being responsible for "huge RPGs" and online games, and its products are described as "high-quality games with unique worldviews" that lead to "a large number of million-sellers." The company has business within Taito Station arcades, owned by Square Enix, and, the biggest hint of them all, its headquarters is located "one minute from Higashi-Shinjuku station of the Oedo Line and Fukutoshin line," "eight minutes from the main Shinjuku Station," and "eight minutes from the Shunjuku Sanchome station of the Marunouchi and Fukutoshin line."
In other words, Square Enix has headquarters on that exact spot.
The "Super-Famous RPG Series" Has To Be Final Fantasy!
When thinking about a "Super-Famous RPG Series", a couple of game series come up being Dragon Quest, Kingdom Hearts and Final Fantasy. However, with the announcement of Kingdom Hearts 3 at E3 2013 and current development, I doubt we will see the need of a 2D Concept Artist this late in the game. Dragon Quest might be working on multiple games for the Switch but the 2D artist job call for a new entry in a series which probably means Dragon Quest XII in contrast to a newer Dragon Quest game. Dragon Quest XI is set to launch this summer and it's way too early to begin work on Dragon Quest XII but too late for a 2D Concept Artist on Dragon Quest XI, thus, leaving us with Final Fantasy XVI.Final Fantasy XVI, so soon?!
Oh boy. Already? Sure, why not?! It's not like Square Enix is super busy these days anyway… oh wait. Yes, it is.
Well, Final Fantasy XV won't last forever, and Final Fantasy XIV will require fewer resources as time goes on. Final Fantasy VII Remake… it might truly exist somewhere in someone's imagination, but I would rather much see a new game in the series now that it has found serious footing for the first time in a decade or so. If it's still early in development, we're due for a deluge of information and hints over the coming years!
How exciting! Can't wait to see if this leads anywhere, especially knowing that Square Enix hinged the future of the series on Final Fantasy XV's success.
Do you think Final Fantasy XVI can be in development?
Watch the video discussion below in how Square Enix could be possibly hiring staff for Final Fantasy XVI.
Our blogging platform launched in April, giving members access to writing and publishing content. With hopes of expanding our reach, commenting systems were integrated which includes core commenting as well as social commenting. The currently available social comments includes Hyper Comments, Intense Debate Comments and Facebook Comments, allowing more freedom and flexibility in leaving comments.
We're hoping to grow our official publishing team, members who follow Final Fantasy news and are interested in writing articles to keep our audience informed and up to date.
We're also hoping that members will start up their own personal blogs, reviews and even fan fiction. Know someone interested in writing? Invite them to join and start writing.
A system in the works for quite some time. Upon launching our new social platform, the RPG stats was given a foundation for a manageable RPG stats system. Using a standard leveling up formula, members earn EXP based on their activity on the site which includes interacting on the social platform as well as on the forums. HP and MP work in similar ways, based on factors that can go up and down, this includes Karma and Thank You actions.
The RPG system is more cosmetic than anything and is mainly for the purpose of enhancing Role Play experience.
In time, there are plans to build upon this system, details that will become available in the coming months.
Twitch is one of many popular platforms players of Final Fantasy use to stream. Being a community that focuses on its members and their needs, our upcoming Twitch system that will be known as Luca Theater will feature an integrated Twitch experience that allows members to view live streams and comment.
This new system will feature FFC Members who have a Twitch channel, allowing their channels to be easily accessible to all members of the community.
With hopes of helping our members grow their audience, we always encourage members to utilize our Events system by creating and even scheduling upcoming Twitch streams so members can be notified and kept aware.
A few final notes as I bring this to a close.
The old Final Fantasy Community social networking platform was officially decommissioned after two years, all of the old profiles, images, private messages and anything else associated with the old system that was not transferred over during the upgrade has been permanently removed.
Luca Theater (Twitch) is scheduled to launch on June 10th. There's a few minor things that need to be worked on that will most likely carry over after the launch, this includes some visual and general coding but shouldn't affect the overall experience.
It is with high hopes that at some point during the month of June, I will be able to make some time to review our current team and start appointing new team members as well as possible changes to existing team members.
I think that's about it. Thanks for reading :)
A forum RPG.
What this was, was a mechanic that had to be kept up with daily. It started as a farming and fishing system done through posts and editing threads as a moderator. People would use gil to pay for their farms and equipment and set them up. I would then, daily come and give out points to the farms and grow the crops. Allowing the players to gather food to sell to gain more gil. This was a secondary set of things to do to get gil for weapons and armor. Just something fun.
I want to try and bring that back in a way. Some how, until we get 100k active members for the main RPG that will hopefully come in the future.
Stay tuned to my blog and FFC World Weekly for more on this soon.
- Jace out...
Boardgame Update II
With that, I started work. I sat down and went over all of my notes. This took me quite some time because I had physically written down notes, and also typed a lot of them up. The typing of the notes helped me to keep going, while writing them down helped bring out new ideas.
Hiking to the Dawn Mine
A little backstory as to what I used to do on the old Forums. Just one of many things.
Back a few forums ago, I was part of a very small team that was tasked in creating and updating the Final Fantasy Community RPG. It was a very unique forum RPG that had a lot of technical problems that came with it.
Imagine a blank piece of paper, that when you put images and words on it, came together like a pen and paper RPG.
I took time to add quite a bit of normal monsters, and then began a small story line that involved myself being cloned into monsters. We could add those monsters into certain locations with probabilities of showing up. So, we could add one that had a very rare chance, but defeating it would come with lots of experience.
There was no class option, so I designed my own method of obtaining a class. Basically, you would find books that would tell you how to become a class. You didn't have to follow that path, but it was there. We made skills and magic spells and scattered them all over the place to buy. The class books just told you the ones to get to be more like that class. There were also hidden skills and spells to learn that you had to go through quests to get.
Which brings me to the quests. The quest system was hard to understand and once you figure it out, it's hard to implement. There was a lot of coding that went into it and we had to test it non stop. We were able to test it before implementing it, along with a changelog that displayed everything we would add or take out or fix.
It was fun while it lasted. Gave me inspiration for years to come. Maybe some day we can get something like that again. Don't know how, don't know where, but maybe.
A little peak into the mind of Jace...
A few years ago, back before my second son was born, I had the idea to make a map. I like making maps. It's a little title I've added to myself. Cartographer. Fantasy, by the way.
So, I'm sitting at my desk drawing up a little map while my wife was laying in bed, filled with child. I finish the map, but as I do, I start to look at it from the point of "How would someone go about this map?". Where would someone begin a journey to stop a big plot? How could someone own land and make money from it?
All good questions. I then called back to my days past, looking at the generic board games that everyone has at least played once. I looked at Risk. My map had a Risk like feel to it. I also looked at Monopoly. Because I love playing that game but felt that not being able to take someone's property in another manner was a downside. So why not combine the two.
You have a land. You have houses built on top of it causing me to pay you more while traveling through and stopping on it. Well, I like that land. It is a good location to regulate travel, and travel in the area is abundant. So, I'm going to take it from you by force.
All of this rushed through my head almost simultaneously. IDEA!
So, I found that we can make and publish templates for the blogs. So, I might be designing some out. I've already published one for possible reviews. It has tabs in it so you can change the way it looks like a small site. Switch between pictures, to videos, to quotes, etc...
Check it out and let me know what you think. I'll be making more eventually.
In time, I will be able to do more with these blogs. But for now, it is a time for testing and breaking.
My first blog post went okay. I had to rewrite it only once. I believe it was an issue on my side with uploading the photos via dropping them from my file browser. But, on the second time around, I made it happen. I'm currently using the Event Template.
|Look, it's a table!||It has some options. I've condensed it.|
|There are other options for it. ||Like striping it. See the shade difference? |
|Don't really need this bottom one...||But, if I wanted, I can add more rows and columns!|
The Head Start Initiative
I think I may be the first person that will either test most if not all the options for the blog posting, or I will break it. I break things. It's what I do. It's what helps with testing. You break it, you find out why, you fix it... or send the opportunity to fix it out into the void.
Here is where the next table comes. This is for a schedule. I might just layout the times I might be on the site.
|7:00 am - 8:25 am ||Getting home from work and taking kids to school. |
|8:30 am - 10:25 am ||Eating, sleeping, or watching something. |
|10:30 am - 1:30 pm||Hopefully at least taking a nap.|
|2:00 pm - 5:00 pm||Staying awake so I can get the kids.|
|5:30 pm - 7:00 pm||Waiting on my wife to get home to take over.|
|7:10 pm - 9:30 pm||Shower and sleep before work.|
Somewhere, in the vast table of time, I'll be on here. Doing things. Maybe writing. You'll see.
Cacher's Outpost (Home)
Also, on the occasion, I tend to my bar at home when we happen to throw a party or event. Everyone thinks that I've had training. Secret is, I haven't. Why have I not taken this as a career since I enjoy it and I'm good at it? Because I'm actually good. I make my drinks taste and look amazing and have them drop you without you knowing... but I can not remember the basic drinks that people want. People want something they know. They are afraid of the unknown... and that's what I deal in.
Alright, so as a foreword into this blog post, which is a test. This is my second time trying to do this. The first one, something happened and I wasn't able to recover the first section that I had written. Chrome broke after trying out some features in this publishing tool.
So, as I said, this first one shall be to test it out and then to hit that glorious little Publish Post button on the right of my screen.
I had some other little quips up here... but you know. It happens.
And now, the weather.Welcome to Night Vale
Lately I've been heavily into Podcasts. From the two main D&D actual plays, to the Comedy Survivalist podcast, and on down to the ridiculous advice given by three brothers and the other trendy cast that has informed me about politics in ways no actual news source could.
I've been going through life lately one day at a time, but looking forward to the weekend more so. It might be that I've gotten into a stale position in my job that has me begging for more vacations, or just the fact that I like to fill my weekends with fun stuff to do. Regardless, that's where I am at. I plan ahead. And, plans push on me. I wish I could take an actual vacation where I get to do what I want to do and not be sick during it. (Seriously, I'm cursed. I request vacation time at least a month in advance, and every time, I get sick. Never fails.)
I recently took an extra long weekend to work on my boardgame. I have the game set where I just need to fill in a few hundred cards in photoshop and print them out for the beta. Well, that was the plan. Friday came up and all of a sudden, a couple of my family members finally decided to give D&D a chance... so I wasn't going to not play. We had fun. We stayed up late fighting goblins with a makeshift riot shield with caltrops hammered into it. We ended on killing a white wyrmling. Then, the rest of the weekend happened where my wife decided to make my vacation about her, even though I told her and she agreed that she would let me take the weekend to myself. So, she went hiking and left the kids with me. She came back and needed a bath. And then my little one wanted a car ride... that also went to me. So, in short, I wound up spending money I didn't want to spend and not getting anything done on my game. It happens.
At work, I was passed up for a position that I never got an interview for, that I was the most qualified for. It happens.
Also at work, I DM a group of co-workers on my lunch for D&D. I have them set in a SAO style tower that changes per floor, but stays in the realm of fantasy D&D. It's fun. It pushes my improvisation skills since I rarely plan the next floor. But when I do, it's amazing. Ever seen a world that was a mix of a lava filled underworld and a deep south cajun swamp? Yeah, look out for them lava gators and fire bullywugs.
Eventually I'll have to make some adventure posts about my hiking exploits. Those are always fun.
I'll wrap this up now because my youngest is getting clingy and hungry. So life it shall be. It happens.
My wife and I took our youngest with us on date night to Moo Creamery. I had a peanut butter burger.
My brother and friend hiked to the Dawn Mine to camp for the night. It took us until an hour after sundown to get to and set up our little camp. Fun times.
This was from a few years back. 1st version of my boardgame. Board as changed, map has changed, rules have improved.
Before jumping into this post, I would like to thank all members for your patience as it was a real waiting game for the latest upgrades. It was a lot of work but well worth the wait. For the few bumps we hit after the upgrades and with the server transfer, I appreciate your patience.
As for the latest changes here on FFC, details will be provided below. Because there are a lot of new and improved features, I will be working on dedicated posts that focus on key features, giving you a little more insight and visual guides on where things are located and how things work.
Here's our first official post on our content publishing platform. Due to the amount of work that's been pumped into the site, I've decided to use this time to reflect back on the origins of Final Fantasy Community.
For those of you who are either new to Final Fantasy Community or perhaps don't know the history of Final Fantasy Community, here's a brief look at the history of the site leading up to what it has become today.